
There are a couple I will mention though. Unfortunately there are not many overhaul mods available for D:OS 2, and most of the ones that do exist really mess with the game in some unfortunate ways. There are also a ton of quality of life mods that deserve mention. There are a ton of class mods, which add new skills and character types, so those will be featured pretty heavily.
With that little disclaimer out of the way, we can now move into how this list is going to be split up.
While Divinity: Original Sin 2 could never be described as a balanced game, the mods above destroy what little balance there is. It is relatively easy to find these types of mods in the steam workshop or on Nexus Mods, so if those are the ones you are interested in, you shouldn’t have much of a problem.
Adding additional skill points, including civil skill points. Cheating (This includes cheat engines, infinite gold, item spawning, etc.). I also feel it is important to note that I will not be including mods that are primarily for: Please be fair to us and others and consider turning them on. But I'm downloading from the DefEd section on Nexus.Before we delve into the list of Divinity 2 mods I have chosen, I feel it is important to mention that this list only applies to the Definitive Edition of the game. But without ads this site simply could not exist. Unless it's like you said before, the mods being for the Classic edition and don't work in the Definitive. But they don't work from there.Īnd it's not just that they aren't shown in the mod menu ingame, they don't work at all, the containers still look vanilla, have backgrounds and stuff. Wabbajack can reproduce an entire modding setup on another machine without bundling any assets or re-distributing any mods. I guess if I was to extract them manually, I would do that the same way. Well Vortex in fact didn't create those folders on it's own, it COPIED them from the downloaded mods, it extracted the mods there into the Definitive Edition mods folder in the Documents. These don't work for me from the Mod folder in Divinity Original Sin 2 Definitive Edition in the Documents section. The "pak" mods (all from Steam Workshop) are in the mod menu in the game, but nothing from Nexus. But it created folders called "Public" and "Shared" and "NativeMods" and whatnot and in game it doesn't even show up, that there should be some "No background in containers" mod and others.
Sorry for misleading you there, I have the mod folder already in "Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods", it's the same folder as those "pak" files are in, Vortex might be anything, but for once did it right.